Sunday, 5 August 2012

Was that a ghost?.....Nah just guy in camo.

Tom Clancy's Ghost Recon: Future Soldier is a video game published by Ubisoft and was released for the PlayStation 3 and Xbox 360 consoles on May 22, 2012. Excluding expansions, it is the fifth instalment in the Ghost Recon series, and was announced to be in development by Ubisoft on January 22, 2009. The game has a futuristic take on the Ghost Recon series. 

Presentation:
SSgt Kozak in Africa
Ghost Recon is set out as a near future third person shooter with crazy gun customisation and well it is and shows its skills very well. The story is very intriguing as its kinda two story's mixed in one, has you play SSgt. (staff sergeant to you and me) Kozak who is a Russian-American born in Brooklyn and was brought up to fight and as the story progresses he learns more about he past life and what is in store for him in the future. While on the other hand your squad is tracking down the group of terrorists who one, took out the Ghost team early in the campaign led by Joe Ramirez (from the past ghost recon games) and two have several nukes armed and ready to take out other cities, with one nuke actually blowing up over London after being shot. Enough of the story, overall the game has set itself out really well, its easy to understand and also easy to control.


Graphics:
The Graphics in the game are brilliant and contrast very well, from the sand desert storm to abandoned towns and Russian countryside villages to the snowy north of Europe. Where ever you go, everything just seems to work and fit together which is good as it can make the player seems more aware of the surroundings.  The Gunsmith for me is incredible as they seem to have put in every little detail on the weapons and equipment in the game. From the trigger to the barrel and the optics to the gas system, again everything just seems to fit perfectly and work together really well.


Gameplay:
See....the gun is like a puzzle.
The Gameplay in Ghost Recon handles really well, from switching from cover to cover, your types of aiming and how the Gunsmith works. I'm going to start with the Gunsmith, why? well because it is an interesting tool which we don't see in games very often. To be able to pull you gun apart and just change whatever on the gun then put it back to together and test it on the firing range, it is just phenomenal. The developers wanted to make this different to most (if not all) FPS and TPS on the market today. 


Verdict:
Overall Ghost Recon is a brilliant with plenty of replay value and with the latest DLC and plenty more to come, we can see the the developers wanted this game to change the market today. If you haven't already played but you know someone who has it, just ask to try it out for a bit and see what you think of it. In my humble opinion I believe that this game has done well and will continue to surprise me in the future


- Dave

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